Elias Hernandez
Elias Hernandez Game Programmer
Select language
Elias Hernandez
Elias
Game Pro

Salt and Sanctuary

Project information

Game Pro
Date February 1, 2016
Status completed

Technical Specifications

2 specifications
Programming Languages
C#
Frameworks & Engines
MonoGame
Click on the technologies to see details and related projects

Specialties Used

3 domains applied
3 domains applied
Elias Hernandez
Elias's specialties for this project
Game Programmer
Physics & Ragdoll
5 years YEARS
Rendering Pipelines
5 years YEARS
AI & Pathfinding
7 years YEARS
Click on a specialty to see related projects and more details

Soft Skills

2 skills mobilized
🔄 Prototype-to-Launch
📦 Full Game Lifecycle
2 skills mobilized
Elias Hernandez
Elias's cross-functional skills for this project
Game Programmer
Prototype-to-Launch
Full game lifecycle
Key skill
Full Game Lifecycle
Concept to ship
Key skill
Click on a skill to see related projects and experiences
Chargement...

Implemented core 2D combat, platforming, and progression systems in a custom MonoGame engine. Mastered pixel-perfect collision and sprite animation blending. Optimized rendering pipelines and pathfinding for large interconnected pixel-art worlds. Shipped a complete Souls-like metroidvania with a 2-person indie team.

×