Elias Hernandez
Elias Hernandez Game Programmer
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Elias Hernandez
Elias
Game Pro

Party Animals

Project information

Game Pro
Date May 1, 2023
Status completed

Technical Specifications

2 specifications
Programming Languages
C#
Frameworks & Engines
Unity
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Specialties Used

5 domains applied
5 domains applied
Elias Hernandez
Elias's specialties for this project
Game Programmer
Physics & Ragdoll
5 years YEARS
Netcode & Rollback
7 years YEARS
Player Synchronization
6 years YEARS
Dynamic Destruction
4 years YEARS
Live-Service Infrastructure
4 years YEARS
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Soft Skills

3 skills mobilized
👑 Senior Technical Leadership
🎓 Team Mentoring
🔄 Prototype-to-Launch
3 skills mobilized
Elias Hernandez
Elias's cross-functional skills for this project
Game Programmer
Senior Technical Leadership
Team & project direction
Key skill
Team Mentoring
Knowledge transfer
Key skill
Prototype-to-Launch
Full game lifecycle
Key skill
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Chargement...

Led physics-driven multiplayer interactions, ragdoll destruction, and interactive environments in Unity. Resolved critical networking desyncs using custom physics synchronization and rollback for smooth 8-player sessions. Directed feature implementation from prototype to polished live-service multiplayer.

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